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Nya Demoner!

Postat: 18 feb 2013, 21:00
av daskad
http://www.youtube.com/watch?feature=pl ... eYgzDvqOK4

Måste nog vara demonernas tur nu va?

Re: Nya Demoner!

Postat: 18 feb 2013, 21:09
av Katarsis
Med tanke på mängden bilder på demoner så skulle jag nog vilja hävda att risken att Demonerna inte får uppdaterade regler är ytterst liten. Dock finns ju risken att det inte blir en dubbelrelease 40k/fantasy och att någon av dem får vänta.

Re: Nya Demoner!

Postat: 18 feb 2013, 21:17
av Anton
Saxar in från WhineSeer här också:

New Range Items

Warhammer: Daemons of Chaos

96 page full colour, hardback Warhammer Armies book

Codex: Chaos Daemons

· 104 page full colour, hardback Codex

Chaos Daemons: Plague Drones of Nurgle

This box contains a multipart plastic kit that makes three Plague Drones that are multi-posable and offer collectors a large variety when assembling them

Chaos Daemons: Burning Chariot of Tzeentch/Herald of Tzeentch on Burning Chariot of Tzeentch

This box contains a multipart plastic kit that makes either a Burning Chariot of Tzeentch or a Herald of Tzeentch on a Burning Chariot of Tzeentch

Chaos Daemons: Blood Throne of Khorne/Skull Cannon of Khorne

This box contains a multipart plastic kit that makes either a Blood Throne of Khorne or a Skull Cannon of Khorne

Herald of Nurgle

This Clampack contains a new plastic Herald of Nurgle on a sculpted base

New Finecast Releases

Herald of Khorne

A clampack that contains one highly detailed Citadel Finecast resin miniature



Herald of Slaanesh

A clampack that contains one highly detailed Citadel Finecast resin miniature

Re: Nya Demoner!

Postat: 18 feb 2013, 23:53
av Flogger
lite regelrykten, vem vet om det är sant:
Khorne: Furious Charge

Slaanesh: Rending, Run bonus, Fleet

Tzeentch: Re-roll 1s for saves

Nurgle: Slow & Purposeful, Shrouded

Other changes that will surely happen...

Flamers and Screamers are getting nerfed!

But the real big change will be Deamons having standard Deployment rules: no more Daemonic Assault.

Also no more fearless or eternal warrior

Standard deployment vore tråkigt, hoppas verkligen inte det stämmer.

Re: Nya Demoner!

Postat: 19 feb 2013, 00:06
av daskad
Ser exakt ut som Daemon of Chaos reglerna från CSM boken

Nya Demoner!

Postat: 19 feb 2013, 01:41
av Flogger
daskad skrev:Ser exakt ut som Daemon of Chaos reglerna från CSM boken
Ja, något annat är nog inte att förvänta :/

Re: Nya Demoner!

Postat: 19 feb 2013, 08:53
av DHettNeck
Vanlig deployment skulle vara kanon. Visst att deepstriken har sin charm, och jag hoppas att alla enheter kommer fa möjlighet till DS fortfarande. Men det är sjukt trist och konstigt med All reserve arméer. Med vanliga deployment slipper man ju riksen att slå in fel våg också.

Re: Nya Demoner!

Postat: 19 feb 2013, 09:10
av Flogger
Lite regelrykten. Ser i alla fall två saker som är rätt brutna..
The bloodthirsters : 280pts
WS BS S T W I A LD SV
10 4 9 7 5 5 5 10 5+
Daemonic gifts: blood axe, armour of terror, whip of destruction
special rules: daemon, daemonic flight, furious charge, rage,blood without end
blood axe - user gains a previously lost wound he has lost earlier in game for every kill he makes on a 4+
armour of terror - user gains a 2+ save and 5+ invulnerable. The bearer gains a 4+ feel no pain if the weapons AP in lower than 3
whip of destruction - 12'' shooting attack - strength 8 AP 4 rending
daemon - see page 36
daemonic flight- see chaos special rules
furious charge & rage - rule book (P41&37)

blood without end- the bloodthirsters gain +d6 attacks on the charge and makes another strike at initiative step 1 for every wound he causes.
These extra strikes do not produce any further strikes.

Great unclean one : 260pts
WS BS S T W I A LD SV
5 4 6 8 6 1 4 10 6+
Daemonic gifts: plague sword of death, bloated body, aura of decay
special rules: daemon, slow and purposeful,my master gifts all,shrouded
plague sword of death - wounds everything on 2+ with an ap of 3 - turns characters into spawn
bloated body - the daemon has a 4+ armour save and a 3+ feel no pain on any weapon AP 5 or below.
aura of decay - the great unclean one has defensive and assault grenades and causes all enemy weapons to count as -1 strength (I believe this is ranged and
close combat)

daemon - page 36
slow and purposeful - page 42
shrouded- page 41

my master gifts all - pick an enemy and friendly unit at the beginning of the game. The enemy unit gains -1 toughness and strength while a friendly plaguebearers count as +1 strength and +1 to there feel no pain rolls.

troop units :
bloodletters: 14pts each
WS BS S T W I A LD SV
5 0 5 4 1 4 2 10 6+
daemonic gifts: blood swords (strength: user AP: 4)
special rules: daemon, furious charge,rage
unit type: infantry
Number/squad: 5-20

Daemonettes of slannesh: 12pts each
WS BS S T W I A LD SV
4 0 4 3 1 6 2 10 6+
Daemonic gifts: rending claws
special rules: fleet, make them suffer (+1 added to strength - already included)
Unit type: infantry
Number/squad: 5-15


Wargear:
tzeench gift of betrayal -50pts (one use)
pick an enemy independent character at random, that model or unit must pass a leadership test with a -4 penalty or be removed after being sucked into the warp for tzeench amusement, models from codex: space marine, dark angels,black templars,grey knights,space wolves,blood angels take a -2 penalty instead to represent their resistance from the dark gods temptations.

nurgle's blessing (30pts)
pick a nurgle unit in your army, that model/unit gains +1 to their feel no pain roll.

sword of a thousand souls: 45pts
the bearer must charge every enemy unit and must challenge but gain +2d6 extra attacks on the charge.

dance of death: 40pts
pick an enemy unit at the beginning of the game, that unit must roll a initiative test every turn of the game or is under the control of the daemon player. The unit under control may charge friendly models but cannot move off the board or into any piece of terrain that can cause hard to the model. If the enemy passes the initiative test more than three times during the battle then the dance has been removed for the remainder of the game.

Re: Nya Demoner!

Postat: 19 feb 2013, 09:31
av Katarsis
Flogger skrev:Lite regelrykten. Ser i alla fall två saker som är rätt brutna..
Jag såg ett helt gäng. Hoppas att inte ens hälften utav detta stämmer.

Re: Nya Demoner!

Postat: 19 feb 2013, 09:51
av Gustav
Uppenbar hittepå.