Space Marines
Postat: 19 sep 2009, 20:21
Uppdaterad 2009-11-24
Space Marines
A Space Marine army starts at 105 KP.
HQ
Chapter Master / Captain
-1 each pair of Lightning Claws
-2 Power Fist / Thunder Hammer / Relic Blade / Chainfist (-3 if combined with Storm Shield)
-1 Storm Shield
-1 Artificier Armour / Terminator Armour
-2 Bike / Jump pack
Honour Guard
+5 each Honour Guard unit
Command Squad
-10 each Command Squad on Bikes
-1 each Combiweapon / Plasma Gun / Meltagun / Flamer after the second
-1 each Storm Shield
-1 each Power Weapon / Lightning Claw
-3 each Power Fist / Thunder Hammer
Chaplain
-3 Bike / Jump pack / if there is at least one Land Raider in the army
Librarian
-2 each Librarian
-4 Gate of Infinity
-2 Null Zone
-1 Avenger
-3 Bike / Jump pack
-1 Storm Shield
Master of the Forge
-2 Conversion Beamer and Bike
-4 Sicarius
Cassius
-2 Cassius
-2 if there is at least one Land Raider in the army
-13 Shrike
Khan
-8 Khan
-2 Moondrakkan or if there is at least one Land Raider in the army
-6 Tigarius
-15 Lysander
-11 Kantor
Vulkan
-8 Vulkan
-1 for each Multi-Melta Vulkan makes twin-linked that is mounted on a Land Speeder, a Land Speeder Storm, an Attack Bike or a Land Raider of any type.
-0,5 for each other weapon (other than his own) Vulkan makes master-crafted or twin-linked
-12 Calgar
-3 Damocles Command Rhino
Elite
Techmarine
+1 each Techmarine
Assault Terminators
-1 each Terminator
-1 each Storm Shield (-2 for the first Storm Shield in each unit)
-1 each unit of 10 Terminators
Terminators
-1 each Terminator
-1 each unit of 10 Terminators
-2 Cyclone
Dreadnoughts (Elite or Heavy Support)
-3 per Dreadnought
-1 first Dreadnought CCW
-1 Venerable
-3 Drop Pod
Sternguards
-1 each unit of Sternguards
-2 each scoring unit of Sternguards (-3 if the unit numbers 10 models)
-2 each Lascannon
-1 each of all other Heavy Weapons
-1 each Combi-plasma / Plasma Gun after the second
-1 each Combi-melta/ Meltagun after the second
-3 Power Fist
-3 Drop Pod
Legion of the Damned
+1 each Legionnaire
Troops
Tactical Squad
-1 each Tactical Squad (-2 if numbering 10 models)
-2 Lascannon
-1 Plasma cannon
-1 Combiweapon
-1 Power Weapon
-3 Power Fist
-3 Drop Pod
Scout Squad
-1 each Scout Squad
-2 Power Fist
-1 Combi-weapon
-2 each Scout Squad that is able to embark in a Land Speeder Storm (only count this penalty once for each unit of Scouts 'with' an Land Speeder Storm)
Fast Attack
Land Speeder Squadron
-1 per squadron
Use the highest of these for each speeder:
-1 each speeder
-2 Multi-Melta
-3 Typhoon Missile Launcher
Attack Bike
-1 per squadron
-1 each Heavy Bolter
-2 each Multi-Melta
Land Speeder Storm
-1 each Land Speeder Storm
Bike Squadron
-3 If taken as Troops (due to captain on bike)
-1 Combiweapon / Plasma Gun / Meltagun / Flamer
-1 Attack Bike
-3 Power Fist
Scout Bike Squadron
-1 Power Weapon
-3 Power Fist
-2 Cluster Mines
-2 Locator Beacon
Assault Marines
+1 each unit without jump packs
-1 Flamer
-1 Power Weapon / Lightning Claw (each)
-3 Power Fist / Thunder Hammer
Vanguards
+1 each Vanguard model with a Jump Pack
-1 Power Weapon / Lightning Claw (each) / Relic Blade
-3 Power Fist / Thunder Hammer
-1 each Storm Shield
Heavy Support
Thunderfire Cannon
-2 per Thunderfire Cannon
Devastator squad
-1 each heavy weapon
-2 Power Fist
-1 Drop Pod
Whirlwind / Predator
-5 each Whirlwind / Predator
-1 Lascannon turret on Predator
Vindicator
-6 each Vindicator
-8 each Vindicator after the first
Land Raiders (all types and regardless of being a dedicated transport or not)
-15 first Land Raider
-20 each additional Land Raider
+4 each Redeemer
+2 each Crusader
-1 each Multi-Melta
Vehicles
Rhino / Razorback
-3 each Rhino
-2 each Razorback
-3 each Twin-linked Multi-Melta
-1 each Twin-linked Heavy Bolter
Vehicles (each unit of vehicles counts as one vehicle, Land Raiders count as two, Drop Pods does not count)
-1 each of vehicle 4-5
-2 each of vehicle 6-7
-3 each additional vehicle
Space Marines
A Space Marine army starts at 105 KP.
HQ
Chapter Master / Captain
-1 each pair of Lightning Claws
-2 Power Fist / Thunder Hammer / Relic Blade / Chainfist (-3 if combined with Storm Shield)
-1 Storm Shield
-1 Artificier Armour / Terminator Armour
-2 Bike / Jump pack
Honour Guard
+5 each Honour Guard unit
Command Squad
-10 each Command Squad on Bikes
-1 each Combiweapon / Plasma Gun / Meltagun / Flamer after the second
-1 each Storm Shield
-1 each Power Weapon / Lightning Claw
-3 each Power Fist / Thunder Hammer
Chaplain
-3 Bike / Jump pack / if there is at least one Land Raider in the army
Librarian
-2 each Librarian
-4 Gate of Infinity
-2 Null Zone
-1 Avenger
-3 Bike / Jump pack
-1 Storm Shield
Master of the Forge
-2 Conversion Beamer and Bike
-4 Sicarius
Cassius
-2 Cassius
-2 if there is at least one Land Raider in the army
-13 Shrike
Khan
-8 Khan
-2 Moondrakkan or if there is at least one Land Raider in the army
-6 Tigarius
-15 Lysander
-11 Kantor
Vulkan
-8 Vulkan
-1 for each Multi-Melta Vulkan makes twin-linked that is mounted on a Land Speeder, a Land Speeder Storm, an Attack Bike or a Land Raider of any type.
-0,5 for each other weapon (other than his own) Vulkan makes master-crafted or twin-linked
-12 Calgar
-3 Damocles Command Rhino
Elite
Techmarine
+1 each Techmarine
Assault Terminators
-1 each Terminator
-1 each Storm Shield (-2 for the first Storm Shield in each unit)
-1 each unit of 10 Terminators
Terminators
-1 each Terminator
-1 each unit of 10 Terminators
-2 Cyclone
Dreadnoughts (Elite or Heavy Support)
-3 per Dreadnought
-1 first Dreadnought CCW
-1 Venerable
-3 Drop Pod
Sternguards
-1 each unit of Sternguards
-2 each scoring unit of Sternguards (-3 if the unit numbers 10 models)
-2 each Lascannon
-1 each of all other Heavy Weapons
-1 each Combi-plasma / Plasma Gun after the second
-1 each Combi-melta/ Meltagun after the second
-3 Power Fist
-3 Drop Pod
Legion of the Damned
+1 each Legionnaire
Troops
Tactical Squad
-1 each Tactical Squad (-2 if numbering 10 models)
-2 Lascannon
-1 Plasma cannon
-1 Combiweapon
-1 Power Weapon
-3 Power Fist
-3 Drop Pod
Scout Squad
-1 each Scout Squad
-2 Power Fist
-1 Combi-weapon
-2 each Scout Squad that is able to embark in a Land Speeder Storm (only count this penalty once for each unit of Scouts 'with' an Land Speeder Storm)
Fast Attack
Land Speeder Squadron
-1 per squadron
Use the highest of these for each speeder:
-1 each speeder
-2 Multi-Melta
-3 Typhoon Missile Launcher
Attack Bike
-1 per squadron
-1 each Heavy Bolter
-2 each Multi-Melta
Land Speeder Storm
-1 each Land Speeder Storm
Bike Squadron
-3 If taken as Troops (due to captain on bike)
-1 Combiweapon / Plasma Gun / Meltagun / Flamer
-1 Attack Bike
-3 Power Fist
Scout Bike Squadron
-1 Power Weapon
-3 Power Fist
-2 Cluster Mines
-2 Locator Beacon
Assault Marines
+1 each unit without jump packs
-1 Flamer
-1 Power Weapon / Lightning Claw (each)
-3 Power Fist / Thunder Hammer
Vanguards
+1 each Vanguard model with a Jump Pack
-1 Power Weapon / Lightning Claw (each) / Relic Blade
-3 Power Fist / Thunder Hammer
-1 each Storm Shield
Heavy Support
Thunderfire Cannon
-2 per Thunderfire Cannon
Devastator squad
-1 each heavy weapon
-2 Power Fist
-1 Drop Pod
Whirlwind / Predator
-5 each Whirlwind / Predator
-1 Lascannon turret on Predator
Vindicator
-6 each Vindicator
-8 each Vindicator after the first
Land Raiders (all types and regardless of being a dedicated transport or not)
-15 first Land Raider
-20 each additional Land Raider
+4 each Redeemer
+2 each Crusader
-1 each Multi-Melta
Vehicles
Rhino / Razorback
-3 each Rhino
-2 each Razorback
-3 each Twin-linked Multi-Melta
-1 each Twin-linked Heavy Bolter
Vehicles (each unit of vehicles counts as one vehicle, Land Raiders count as two, Drop Pods does not count)
-1 each of vehicle 4-5
-2 each of vehicle 6-7
-3 each additional vehicle