Codex: CSM rykten

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Excessus
Inlägg: 1550
Blev medlem: 10 apr 2011, 23:52

Re: Codex: CSM rykten

Inlägg av Excessus »

BOOM!
So, I took my time to read those 'scanned' pages from the new dex that are featured in White Dwarf and translated the Psychic powers. Yes, it's actually possible to read those scanned pages. They also have the Profiles and Weapon stats sheets scanned.

So. Here are Pschic Powers and some special rules. (Note that I translate them myself, so names may differ in the actual Codex...)

Armor:
Improvised Armor: 6+ Save
Powerarmor: 3+ Save
Terminator Armor: Same as loyalist
Fleshmetal: 2+ Armor

wargear:

Chaos Bike: SM Bike
Infernal Ammunition: AP3
Mechadrites: +2 A, includes 1 Meltagun and 1 Flamer
Plague Grenades: Mark of Nurgle only - Model carries Offensive and Defensive grenades
Seal of Corruption: 4+ Invulnerable Save
Jetpack

Gifts of Chaos
Aura of Dark Glory: 5+ Invulnerable Save
Gift of Mutation: Ahead of Deployment, roll once on the "Rewards of Chaos" table
Battle-familiar: Model gains 2 additional S4 AP- attacks
Wizard's familiar: Model may reroll failed Psychic tests
Warpblood: Everyime a model with Warpblood suffers an unsaved wound, the unit that caused this wound suffers 1 S3 AP4 hit. (it appears this is not limited to close combat)

Palanquin of Nurgle: Model gains +2 Wounds and +1 Attack and gets the Very bulky special rule
Bloodcrusher of Khorne: Model gains +1 Toughness, +1 Attack and +1 Wound and changes it's unit type to cavallery
Steed of Slaanesh: Model changes it's unit type to cavallery. It runs +3 inces. Gains accurate senses and Outflank special rule and is granted +1 attack
Disk of Tzeentch: Model changes it's unit type to Jetbike and gains +1 Attack

Icons of Chaos
All Icons grant +1 on Combat Resolution
Icon of Revenge: Unit is Fearless
Icon of Flames: Mark of Tzeentch Only: Boltguns, Heavy Boltguns and Bolt Pistols have the Soul Blaze Special Rule
Icon of Rage: Furious Charge, Unit may reroll Charge Distance
Icon of Despair: Mark of Nurgle only: Unit causes Fear
Icon of Ecess: Mark of Slaanesh Only: Unit gains Feel no Pain

Marks of Chaos
Mark of Khorne: Berserker, Counter-attack
Mark of Nurgle: +1 Toughness
Mark of Tzeentch: Invulnerable Saves improved by 1
Mark of Slaanesh: +1 Initiative.

Mark of Nurgle, Mark of Tzeentch, Mark of Slaanesh: If they are given to a psyker, he must chose at least 1 psychic power of the appendant dicipline.

Demonprince Upgrades
Demon of Khorne: Hatred (Demons of Slaanesh), Furious Charge
Demon of Slaanesh: Hatred (Demons of Khorne), Rending, Fleet of Foot, runs +3 inches
Demon of Nurgle: Hatred (Demons of Tzeentch), Slow and Purposefull, Shrouded
Demon of Tzeentch: Hatred (Demons of Nurgle), May Reroll all saves of 1

Psyker: May chose psyonic powers from pyromancy, biomancy or telepathy. If he's a demon of Nurgle, Slaanesh or Tzeentch he must chose at least 1 psycic power from the appendant dicipline.


Vehicle Upgrades:
Destroyer-Blades: Causes D6 S5 AP - hits while performing a Tank shock. If a Unit choses Death or Glory it suffers 2D6 hits instead
Warpflames: All ranged weapons have the Soul Blaze special rule
Whipping Tentacles: Every model suffers -1 attack for each whipping tentacle it has base contact to. (very strange wording here...)
Twin linked Boltgun: Duh.
Siege shield: Vehicle automatically passes dangerous terrain tests
Demon Engine: BS 3. Ignores Crew stunned and Crew shaken on rolls of 2+. When a unit embarks, roll a D6. On a roll of 1 you remove 1 random model as a casulty, and the vehicle regains 1 Hullpoint.
Magma-cutters. If a Maulerfiend with Magmacutters hits with at least one of it's attacks, it generates 1 extra attack. If it hits with all of it's attacks, it generates 2 additional attacks. These attacks have Initiative 1, S8, AP1 and armorbane.
Sonic Blaster: Enemy units within 6" may not perform defensive fire.



Special Rules
Obliterator Weapons: Kyborgs may chose one of the following weapons: Assault Canon, Heavy Flamer,
lasCannon, Multimelta, Twinlinked Flamer, TL Plasmagun or TL meltagun. All obliterators must chose the same weapon. They may not chose the same weapon twice in a row.
Mutilator Weapons: Pick one of the following at the start of any combat phase the mutilator is in close combat: Pair of: Lightning Claws, Chain Fists, Power Swords, Power Mauls. All Mutilators must pick the same weapon, and may not chose the same weapon two combat steps in a row.

Might of the Soulforge: Once per game, at the beginning of a shooting or close combat phase, a model may unleash the might of the Soulforge to reroll all failed to wound/armor penetration rolls. It suffers a glancing hit at a roll of 1 at the end of the phase.

Master of Machines: A Warpsmith may try to repair a friendly vehicle or curse an enemy vehicle.
repair: Needs to be in b2b or within the vehicle. On a roll of 5+ (4+ with mechadrites) he restores a hullpoint or removes one weapon destroyed/immobilized result.
Curse: Shooting attack: 18" range. If it hits, the enemy vehicles weapons have the 'gets hot' special rule.


Psychic powers

Discipline of Tzeentch
Primary Power: Flames of Tzeentch Witchfire, Focus 1
24", S5, AP-, Blast, Inferno (Inferno: Each unsaved wound causes an aditional D3 S3 AP - Hits)

1-2: Gift of Mutation: Blessing: Focus 1:
Friendly Character within 2" suffers a S4 AP-hit and ma roll on the "Rewards of Chaos" table

3-4: Bolt of Corruption: Beam, Focus1
18", S8, AP1, Detonation (If the target is an enemy vehicle and suffers a "Vehicle explodes" result the radius of the blast is 2d6 inches instead of D6 inches)

5-6: Odem of Chaos Witchfire, Focus 2
Template, S1, AP2, Poison (4+), corrosive. (corrosive: Vehicles hit suffer a glancing hit on a roll of 4+)

Discipline of Nurgle
Primary Power: Rot of Nurgle Witchfire, Focus 1
6", Assault D6+1, Poison (4+), S2 AP 5. No effect on models of Nurgle (yes, model of Nurgle is the actual wording.)

1-2: Weapon Virus: Curse, Fokus 1
Range 24". All ranged weapons in the enemy unit have the "gets hot" special rule

3-4: Plagued Present Curse, Fokus 1
Range 48". Enemy unit rolls a D3:
1: Corpsefliesinfestation: -1 attack, shrouded
2: muscular atrophy: -1 Strength, may not run
3: Liquifying Fever: -1 Strength and -1 toughness

5-6: Plagued Wind Fokus 2, Witchfier
12", S1, AP2, Assault 1, Blast (5"), Poison (4+)


Discipline of Slaanesh

Primary Power: Overload Witchfire, warp charge 1
24" S4 AP4 Assault 4, concussive, Blind, Pinning

1-2: hysterical frenzy Blessing, Warp Charge 1
Pick non-vehicle unit within 12" and roll a D3
1: +1 Initiative
2: +1 Strength
3: +1 Attack

3-4: Symphony of Pain Curse, Warp Charge 1
1 Enemy unit within 24 inches gets -1 BS and -1 WS. All ranged weapons directed at this unit get +1 Strength.

5-6: extatic wince Witchfire, warp charge 2
24": S: special, AP - Assault 1.
Every nonvehicle model in the enemy unit suffers 1 hit with its own strength.


Phew. That's about it.
Från Bram på WS
"Deception is the point. Any fool can calculate strength. That one has been doing it from the moment he saw us. Now, he has to calculate what he can't see. And fear what he doesn't know."

daskad
Inlägg: 2686
Blev medlem: 08 apr 2011, 13:23
Ort: Ulricehamn

Re: Codex: CSM rykten

Inlägg av daskad »

MOAR PICTURES!

CC Obbar:
Bild

Drake:
Bild
Felix "Daskad" Thuresson
Papa D skrev: Vänd på tabellen och Daskad ligger först, hej, Daskad ligger först, hej, Daskad ligger först!

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DHettNeck
Svenska Mästaren i 40k 2012, 2013 & 2015
Inlägg: 11197
Blev medlem: 07 nov 2008, 07:21
Ort: Uppsala

Re: Codex: CSM rykten

Inlägg av DHettNeck »

CC-obbarna är riktigt ful på dom bilderna...:(
Rikard "+1" Tröger
Uppsala - Atlantis

Sweden ETC Fantasy Team 2011-2012
Sweden ETC 40K Team 2013-2016
Swedish Champion Warhammer 40K 2012, 2013 & 2015

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kelaino
Inlägg: 749
Blev medlem: 10 nov 2008, 09:44
Ort: Uppsala

Re: Codex: CSM rykten

Inlägg av kelaino »

På begäran, dark apostle
Bilagor
Dark Apostle.png
Dark Apostle.png (1.06 MiB) Visad 1201 gånger
Mathias Lamu
Uppsala - VSSU
-: I will never send infantry on a job better suited for orbital bombardment :-

Valrosskorv
Inlägg: 492
Blev medlem: 20 jun 2011, 09:44

Re: Codex: CSM rykten

Inlägg av Valrosskorv »

DHettNeck skrev:CC-obbarna är riktigt ful på dom bilderna...:(
Håller med. Måste dock säga att de är de enda modellerna jag inte gillar (av dessa nya). Ser ut som om de ska grimaschera ihjäl motståndaren.

Erik
Inlägg: 90
Blev medlem: 29 aug 2012, 03:31

Re: Codex: CSM rykten

Inlägg av Erik »

Måste säga att jag personligen tycker CC obbarna är sjukt tuffa. De ser verkligen skrämmande ut, som att de en gång har varit människor och nu muterats av Chaos. De ger samma känsla som Helbruten.

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John_F
Inlägg: 1022
Blev medlem: 04 maj 2012, 08:29

Re: Codex: CSM rykten

Inlägg av John_F »

Marks, Icons och wargear verkar bra men Nurgle psychic powers var inge vidare..

katzenjammer
Inlägg: 716
Blev medlem: 03 apr 2012, 22:24

Re: Codex: CSM rykten

Inlägg av katzenjammer »

Jag vill så gärna gilla denna releasen, inte minst efter att ha väntat på den i ett halvår (kortare än de flesta iofs), men de enda modellerna som tilltalar på direkten är karaktärerna, och då är det om man kan få hjälp på aposteln.

Förhoppningsvis ser det bättre ut när man ser de riktiga figurerna dock.

Och till närstridsobbarnas försvar får man väl säga att de ser bättre ut än obbarna själva åtminstone.
Flesh is a design fault

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John_F
Inlägg: 1022
Blev medlem: 04 maj 2012, 08:29

Re: Codex: CSM rykten

Inlägg av John_F »

katzenjammer skrev:Jag vill så gärna gilla denna releasen, inte minst efter att ha väntat på den i ett halvår (kortare än de flesta iofs), men de enda modellerna som tilltalar på direkten är karaktärerna, och då är det om man kan få hjälp på aposteln.

Förhoppningsvis ser det bättre ut när man ser de riktiga figurerna dock.

Och till närstridsobbarnas försvar får man väl säga att de ser bättre ut än obbarna själva åtminstone.
Håller med. Dark Vengeance modellerna är skitsnygga men hela den här vågen är bedrövlig, kanske med undantag för Aposteln. Aja, kanske blir mer demoner istället.

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Röde
Inlägg: 7511
Blev medlem: 14 nov 2009, 22:09
Ort: Linköping

Re: Codex: CSM rykten

Inlägg av Röde »

Dark Apostle var liiiite för mycket...
-Inte regelböjspucko, fluffmongo.

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